• Added featured Community levels.
• Added new high quality chromatic aberration effect.
• Added new badges designs.
• Changed the PewPew Live 2 promotion UI to ensure that it doesn't violate
a Google Play policy.
• Had to change the min API level from 16 to 21. Sorry :-(
• Make compatible with PPL2.
• Improve key and mouse button bindings.
• Fixed synchronization related bugs.
• Fixed crash that could happen when viewing leaderboards..
• Added Catalan and UwU translations.
• Added Hungarian translation.
• Show difficulty rating for the community levels.
• Allow sorting community levels.
• Fix bug where you couldn't exit level.
• Add setting to hide optional floating text messages while playing.
• Improve UI and navigation with gamepad and keyboard.
• Special badges for the top era 1 players.
• Fix bug where wrong level was loaded.
• Always show information button in community level.
• Support displaying the ⵌ symbol in-game.
Know bugs:
• We know that in some rare circumstances it's possible to not be able to exit a level. This will be fixed in the next update.
Big release! Marks the starts of the Era 2.
Changes include:
• Lots of gameplay changes, too many to list here.
• Lots of UI improvements, too many to list here.
• Added pointonium + score streak.
• Comments and stats in official levels.
• Filtering of scores by continents.
• Themed icon.
The full list of changes is available at https://pewpew.live/versions
• Added Georgian translation.
• Added "Credits" screen, which replaces the contributors screen.
• Added possibility for community levels to include extra information.
• When using mouse aim, show line from the center of the screen to the cursor, to make aiming easier. Also you can shoot by holding the space key.
• Support adding a margin around the UI.
• Added Reset button to the UI Settings screen.
• Optimised perf a bit.
• Added setting to adjust the UI scale.
• Added setting to adjust gamepad response.
• Added setting to hide scores in-game.
• Added button to access the current era's leaderboard.
• Added button to copy link to replay.
• Added Greek translation.
• Added new APIs for community levels.
• It's now possible to take screenshots of the game on Pixel phones! (lol)
• Fixed DNS resolution for STUN servers.
• Display joysticks in replays
• Removed ability to post comments that are less than 3 characters.
• Non authenticated players can't see comments on levels anymore.
• Show notification if an update is available.
• Switched from userLandscape to sensorLandscape.
• Crosshair when aiming with the mouse.
• Quickpause cancelled if keyboard/mouse/gamepad is used.
• Pressing the shift key reduces the movement speed by 50%.
• Added ability to comment on community levels! That was quite a bit of work.
• Better support for mouses.
• Take into account the notch's safe area.
• Fix crash when selecting one of the creative language.
This is release mostly exists to fix the bug where the waiting room was not being shown when waiting for a multiplayer game.
Other than that, a few new goodies including:
• Music visualization in all the official levels.
• The name of the ships is displayed.
• Shield HUD changes color depending on the number of shields left.
• A notification is shown when you beat your personal best.
• Arrows become transparent when there's many of them.
• Added a compression friendly renderer.
• Button to enter "immersion" mode in replays.
• New song added!
• Music visualization added.
• Improved game controller support.
• Possibility to delete your account from within the app.
• New APIs for the player ship's speed and music visualization.
• Japanese translation.
• Possibility to list the levels for a given author.
• Labels that are too large to fit in the UI are horizontally shrank.
• Fixed bug with some translated strings not being fetched correctly.
• New APIs for custom levels that allows you to:
◦ rotate meshes more easily.
◦ create player bullets.
◦ query entities in area.
◦ make entities react to weapons.
• ONLINE MULTIPLAYER!!!!11 (should work for 90% of the people)
• Indonesian, Ukrainian translations
• Improved Lua API for custom levels
• Added an account system to synchronize your progress.
• Rendering improvement: very thin lines do not flicker.
• Exploding meshes now have rotating segments.
• Added Italian, Lithuanian, and Spanish translations.
• Fixed the sound bug from 0.2.96.
New APIs for custom levels.
• Fixes bug in custom levels
• Medals are replaced by stars for custom levels to reduce confusion.
• More low res renderers.
• General UI polish.
• French and modern English translations.
• Added support for custom levels!
• Multiplayer replays now show both players.
• Added support for Android's back button.
• Better multithreading: more graphics can load in parallel, which should help when launching Waves the first time.
• Added Russian and Croatian translation to the game.
• Added russian and croatian characters to the keyboard.
• Added possibility to filter scores by region (which in most cases is the country where you are).
• Added option to disable quick pause.
• Optimized RAM consumption during replay playback.
• Added Wave game mode!
• Added new unlockable ship.
• Added new 16x and 32x low resolution renderers.
• Added (simplistic) pixel shader based anti-aliasing.
• Added Restart button.
• Improved score and levels navigation.
• Fixed crash occurring on some Samsung phones running Android 8.0 or Android 8.1.
You can swap the left/right joysticks on the touchscreen.